I am a professional overlapper but I heard that there was this "private" editor which automatically overlaps for you. I've been wondering what that editor is called. I heard this from Cloak(U). He said that him and pickleweezle made CloakEdit. I know this might be a stupid question but is this "private" program really exist?
Highly unlikely, and even so they'd likely not release it to general public, maybe its just a simple formulae placed into a coding Format, if so if someone finds this formulae i'll make a little VB program.
I dont see why they would make a program to overlap its really simple.
Because it allows anyone to get it right really quickly no matter the size of the text.
Does anyone have any formula's for Two Text Overlap, of exact sizes, and differing sizes, or good examples?
QUOTE(Coko @ Nov 15 2004, 02:33 PM)
Highly unlikely, and even so they'd likely not release it to general public, maybe its just a simple formulae placed into a coding Format, if so if someone finds this formulae i'll make a little VB program.
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Its difficult enouth that heimdal hasn't managed to do it yet. He spent alot of time trying to get the string editor to preview text perfectly in Starforge. I'm sure he could do it it just requires more work. Currently it doen't display correctly if you have more than one overlap character (kinda defeats the purpose)
I highly doubt anyone has a program that preveiws overlap text. I'm pretty sure pickleweezle isn't a programmer and i doubt cloak(U) is ither.
QUOTE
Does anyone have any formula's for Two Text Overlap, of exact sizes, and differing sizes, or good examples?
/backward\
'color' text /forward\
'color'[COLOR=green] text /forward\ 'color' text etc....
if it confuses you im sorry im not very good with explaining stuff someone gave those directions to me and it took i while to perfect but it makes really cool efects!!!
and i am sure you alrady know that text overlapping requires trial and error method
Well, strickly speaking its not a trial and error, its just no one's looked at the characters on offer, the space required and the effect of the overlap correctly to assign a workable formula.
What exactly do the front and back marks do?
the back marks make the text infront of the mark make it move back so when you use a front mark it lets the text that was used with the back mark overlap it.
Wow thats confusing even to me.
Thanks, i'm glad you have no idea.
I know how to use them to overlap, but what do the front and back marks actually do to the text?
QUOTE(InSaNeMaPpEr @ Nov 15 2004, 08:35 PM)
I dont see why they would make a program to overlap its really simple.
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Yea I know how to overlap and stuff but I want to overlap long ass words
Yes me too..when i make games i can never overlapp my name
because "KaboomHahahein" Is so freaken long!
Back mark will Center the text.
Front mark will move the text to the Right. That's why you need the spaces and stuff, so it moves it into the other text.
lol Kaboom. I once had an sn Assassin_Sax, but I gave up because I couldn't overlap it. Now I have some shorter sns.
Has anyone noticed that even if text overlaps perfectly in the Objectives Screen, it is messed up if you look at the Objectives in the game. You have to use a trigger to change the objectives in the game if you want stacked text to work again.
Thats an issue, you'd need slightly different format for mission briefing/triggers compared to units.
I'm sorry, but wtf? I dont see how it's diffacult to get C++ outputs to show SCM edit strings for text overlaps, cant you not try somthing like "*arg string: letter" commands?
Shucks I dunno.
I think the size of the area the text is in matters (how far before it goes to the next line)
Is it possible to overlap 3 lines? ;o
Yes, 3 times overlap is possible.
Here's the formula.. I think
{b}[c]TEXT[f][c]TEXT([c]TEXT)[T][T][T]*
{B} Back
[f] Front
[c] Color
[T] Tab mark
* Space(s)
QUOTE(Kenoli @ Nov 16 2004, 03:07 PM)
Thanks, i'm glad you have no idea.
I know how to use them to overlap, but what do the front and back marks actually do to the text?
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the back mark centers the Text into the middle, and the Front text pushes the text farthest to the right, when you go like
[B]=Back Marker
[F]=Front Marker
#=Space
[T]=Tab
[B]Default[F]Default[T][T][T][T]# -- Something like that
when you place the tab/space, it pushes the text's to the left, the [B]text will stop at the ver far left for a couple spaces, which gives you the time/space to push the [F] ontop, which you can tell [B]=back color/[F]=top color
It's possible to lap like 4-5 but they'd be 2-3 letters...
QUOTE(Coko @ Nov 16 2004, 12:09 PM)
Well, strickly speaking its not a trial and error, its just no one's looked at the characters on offer, the space required and the effect of the overlap correctly to assign a workable formula.
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To get a forumula like that you would have to figure out how many pixels each letter and space is and add them together.
+ the wrapping stuff that i don't understand.
I can overlap things, but making a perfect working forumla would be a
.
Oh, yes it would take a long time and be rather annoying to work out, but possible. However i'd like to ask where this overlap came from, as in what purpose did Blizzard have for it within their text?
Well the characters are just a right align and center align characters. The first person to use them was TheHonorKnight I belive he created them with a hex editor.
How could he create them, Blizzard only enables certain character features of ASCII in its language text, so it must have wanted to include them for something.
Wait can you open Starforge and then go to forces and overlap big words because I heard that it has unlimited spaces so...?
You could use Starforge to overlap "big ass words"
I don't know if it works though. We'd have to try it....
I'm sure SC would have no problem with it though. I had an sn that had thirteen capital 'W', then said 'hi', and the 'hi' was cut off in the forces screen. I couldn't go back into it with capitals though when I wento to anotehr account and back, and people thought I was hacking. I'm just saying I'm guessing SC might let you have the extra words, but I'm not sure.