That's (well I think) a pretty well-known common sense HP system. Well Good Job on finding it. You could also like move 100 burrowed units to a place, and subtract a burrowed unit to actually subtract from whatever unit you want to suffer. Well, I guess either way you'll have to make a hell a lot of triggers
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Even though it make take alot of triggers, it wouldnt take long if you copy the trigger then modify the parts needed to be changed
Hmmm, i'm currently finding a way to... say you lost 10 HP from a regular battle, then you buy a potion, with supposably heals 5 HP, i'm finding a way that it can add 5 from the 10 that was lost, say 100HP to 90HP, then need to make it heal to 95HP, as accurate as i can.