Staredit Network

Staredit Network -> Concepts -> a broodwar SMILE
Report, edit, etc...Posted by Adam Reineke on 2004-11-24 at 00:02:35
I was thinking of cool things that I could do with Starcraft besides make normal maps, and I came up with this. It serves no practical purpose, and, admittedly, it is pretty dumb. I didn't bother to protect the map, because it's so dumb, I don't expect anybody to steal it.

But look at it... I think it's cool. wink.gif
Report, edit, etc...Posted by Coop on 2004-11-24 at 00:17:07
Err.. pretty simple tongue.gif
it should atleast reset then make the new face.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-24 at 02:34:55
I made a Animated Mario to veiwed with the mini map, But i didn't bother releasing it cause i didn't want to start another stupid craze.
Report, edit, etc...Posted by TheLostTemplar on 2004-11-24 at 02:41:58
Just release it...What could possibaly go wrong?
Report, edit, etc...Posted by Adam Reineke on 2004-11-24 at 04:16:25
Hm.... if you don't want to release it, could you e-mail it to me? biggrin.gif reineke.kid.a@gmail.com
Report, edit, etc...Posted by DevliN on 2004-11-24 at 05:30:55
Yeah that would have started a new craze. But on the other hand, not a lot of people would have the patience or skill to pull off anything good. So who knows...
Report, edit, etc...Posted by Adam Reineke on 2004-11-24 at 18:29:43
Well, Bolt_Head, you inspired me... I'm making an animated Mario.

* Spelling error fixed.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-24 at 18:43:57
First of all his name it B.O.L.T._.H.E.A.D without any of the .

Second, please no!
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-24 at 18:52:13
Peoples lack of creativity amazes me, I made it shortly after BMP2SCM was made, And i really doubt anyone will bother doing it very much because there isn't a program to do it for you. That and it might require a little trigger skill in addition to the skilless hard stuff related to making minimap images now.

Actually the main reason i didn't spread it is i was pissed about minimaps refresh rate. The units changed the colors of the picture faster than the minimap refreshed. It still looked alright but being who i am I wasn't satisified.

QUOTE(TheLostTemplar @ Nov 24 2004, 01:41 AM)
Just release it...What could possibaly go wrong?
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Thanks for reading my post, I already said i didn't want to start a stupid craze. Oh wait i forgot your an idiot, your mistake is forgiven.
Report, edit, etc...Posted by Adam Reineke on 2004-11-25 at 00:12:29
Well, when I get my Mario done... I'll let you guys know. It's incredibly hard... It is taking tons of locations that overlap! Why can't the editors have a feature that lets us hide some of the locations! ranting.gif
Report, edit, etc...Posted by TEC_Ghost on 2004-11-25 at 04:33:27
This is why I moved onto RPGMakerXP, To do the really complicated stuff you have to know Ruby scripting, which prevents the idiots from mass produceing an edit of your idea that they messed up but still think its "cool" closedeyes.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-25 at 05:28:56
Its not really complicated, I used like one location.
Report, edit, etc...Posted by TEC_Ghost on 2004-11-25 at 12:07:03
Lol not even what I was talking about. But to noobs, you're God.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-25 at 12:34:20
I was refering to Adam Reineke talking about using tons of locations.
Report, edit, etc...Posted by Adam Reineke on 2004-11-25 at 18:56:56
Bolt_Head, how did you do it with just one location? ermm.gif confused.gif

I'm animating Mario by having the owner of specific Terran Civilians change. I use locations to specify which Civs need to belong to which player. Just for Mario in one positon, it took me 36 locations. And I'm doing 3 positions, so I expect close to 100 overlapping locations.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-25 at 20:10:13
Ok first off you need to make sure you use SCM Draft, or Starforge to snap all your units to the grid. The main trick is to know the order units are selected within a location when multiple units apply to the action.

For your location make a horizontal location the width of the map. Along the left or right side place a column of units preferably burrowed, or out of view.

Set up each frame of the image on a switch or death counter so you can have all your triggers run in sequence.

Start from the bottom row and work your way up changing the units. Center the location on the burrowed units first. Then you can give the civs away in order to create the desired effect.

For example if i have a horizontal location across 15 civs and wanted first 5 to be player 1 second 5 player 2 and 3rd 5 player 3 i would do this.

Trigger
Players:
¤ Comp Player
Conditions:
¤ Player 'comp' suffers exactly 1 death of 'frame'
Actions:
¤ Center location 'horizontal' on 'ling' owned by player 4 at anywhere
¤ Give one ling at anywhere owned by player 4 to player 5.
¤ Give all civs owned by all players at horizontal to player 3
¤ Give 10 civs owned by player 3 to player 2
¤ Give 5 civs owned by player 2 to player 1
¤ Preserve Trigger


Then after that you could directly follow that trigger with the one for the next row up. When you start the next frame you need to give all the burrowed lings back to player 4.

PS. You could do it without any locations at all or one location for each row but this is the easyest in my opinion. Sometimes to make triggering easyer you need to use more complex triggers. This is a perfect example of that. It would take forever to make locations for each spot, but it is easyer in the since of thought. If you understand the triggers and can do this then you will find it become easyer to do this sort of thing the complex way because it actually saves time. (now who said the one location bound was pointless? lol)
Report, edit, etc...Posted by SA_Max71 on 2004-11-25 at 20:23:08
QUOTE((U)Bolt_Head @ Nov 24 2004, 03:52 PM)
Peoples lack of creativity amazes me,  I made it shortly after BMP2SCM was made,  And i really doubt anyone will bother doing it very much because there isn't a program to do it for you.  That and it might require a little trigger skill in addition to the skilless hard stuff related to making minimap images now.

Actually the main reason i didn't spread it is i was pissed about minimaps refresh rate.  The units changed the colors of the picture faster than the minimap refreshed.  It still looked alright but being who i am I wasn't satisified.
Thanks for reading my post, I already said i didn't want to start a stupid craze.   Oh wait i forgot your an idiot, your mistake is forgiven.
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Well, actually I got this idea about 5 days ago but since I don't really feel like making this idea something real, I haven't bothered to make it. tongue.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-25 at 20:27:05
Yeah, and im sure others have had it too. Problem is only the first person to do it is credited. (or first person to make it popular)
Its the same with everything.
Report, edit, etc...Posted by SA_Max71 on 2004-11-25 at 20:35:14
QUOTE((U)Bolt_Head @ Nov 25 2004, 05:27 PM)
Yeah, and im sure others have had it too.  Problem is only the first person to do it is credited.  (or first person to make it popular)
Its the same with everything.
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Is that really the case? I taked to someone on US West while he and I were playing a choose your defence map, and he thought 'turn off shared vision' didn't do anything. (I think that guy was Yoshi or someone from clan U.) But, within 2 weeks from that happening, I started to see maps with the 'turn off shared vision' in the maps - and I didn't get any credit for that sad.gif.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-11-25 at 21:02:32
The turn off vision to yourself been known for a really long time. (its pretty much just running a trigger). It was used in The Sims by KckKryptonite before he made the first bound even.

The stacking bug was also known quite a while before it became popular. Infact i saw like 3 stacked defense maps before the whole thing ever became popular. I told the people making them that people would never catch on and the idea basicly couldn't go anywhere. Well anyways a person named antzinurpantz (aka @:@ aka Swap(U) ) created the first publizized stacked defense map. I'm sure swap was credited for inventing stacked defence but he knows he wasn't the first to do it. We do give him credit for coining/inventing the term "lights out" to refer to having your own vision turned off.

Swap's 5 minutes of fame is remembered forever in our hearts
Report, edit, etc...Posted by SA_Max71 on 2004-11-25 at 21:16:16
QUOTE((U)Bolt_Head @ Nov 25 2004, 06:02 PM)
The turn off vision to yourself been known for a really long time. (its pretty much just running a trigger).  It was used in The Sims by KckKryptonite before he made the first bound even.

The stacking bug was also known quite a while before it became popular.  Infact i saw like 3 stacked defense maps before the whole thing ever became popular.  I told the people making them that people would never catch on and the idea basicly couldn't go anywhere.   Well anyways a person named antzinurpantz (aka @:@ aka Swap(U) )  created the first publizized stacked defense map.  I'm sure swap was credited for inventing stacked defence but he knows he wasn't the first to do it.  We do give him credit for coining/inventing the term "lights out" to refer to having your own vision turned off.

Swap's 5 minutes of fame is remembered forever in our hearts
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yep, I think the guy was swap. Aye, I will remember swap's fame... for about as long as it takes for me to forget what I did yesterday (which isn't very long). tongue.gif
Report, edit, etc...Posted by D-Von on 2004-11-25 at 21:42:33
wow I always wondered about that map back in the day, Raging_Raptor had a stolen version of that released. as he has one of Snowbound and currently Blue Bound and SWAT and probably so many other maps
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-25 at 22:09:51
lol, I think lots of idea can be credited to many people, but they never catch on the first time, so the people who invent them almost never get the credit.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-26 at 15:38:08
First time i came here Yoshi thought i was some master creator he had met when he was starting up Mapping, but although i was playing before him, i wasn't an online player till three years ago.
Report, edit, etc...Posted by Paella on 2004-11-26 at 23:43:15
I bet that Bolt's brain just crushed that stupid Adam kid. lol noob.
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