Staredit Network

Staredit Network -> Concepts -> cloaking/decloaking?
Report, edit, etc...Posted by Nahotnoj on 2004-12-04 at 20:41:25
I recently found an old thread that popped up a while ago at warboards that showed how to go over the supply limit with zerg and a few other things. it also linked to http://www.staredit.net/gf/death/Players.txt. In the thread, Yoshi said
QUOTE
Whats coming up next:

Cloaking ANY units in the game with triggers (and not crashing the game):



Didn't the Starcraft manual say somewhere that arbiters CANT be cloaked


and from the text file:

QUOTE
3. PLAYER 161 CLOAKING/DECLOAKING GUIDE:



COMMING SOON! Note: This player is still very exparimental. This is why I can't really tell you anything about it... yet.


Does anyone know more about this?
Report, edit, etc...Posted by Urmom(U) on 2004-12-04 at 21:16:14
i used to remember how to get over the supply limit but check this replay out that me and 2 friends had when we were playing team melee

[attachmentid=3237]
i dont remember ever doing that before. i only remember going over...
Report, edit, etc...Posted by Nahotnoj on 2004-12-04 at 22:08:27
QUOTE(urmom @ Dec 4 2004, 09:16 PM)
i used to remember how to get over the supply limit but check this replay out that me and 2 friends had when we were playing team melee

[attachmentid=3237]
i dont remember ever doing that before.  i only remember going over...
[right][snapback]106643[/snapback][/right]



Well I think in teem melee you have a total supply limit of 400... or something like that.
Report, edit, etc...Posted by Deathknight on 2004-12-05 at 00:05:09
In UMS, you can easily get over the supply limit. There's a tutorial now in the Tutorials Database. I still havn't found out how to tame Player 161, then again, I really havn't tried much. Play around with player 161 for cloaking/decloaking anything. There was also another player that would activate your pylon aura, but I don't remember what it was(I placed a pylon for it). Note that nothing there will work if you have a mac.

Oh, just read that topic. Haplo is an ass...
Report, edit, etc...Posted by illusion(SS) on 2004-12-05 at 16:25:01
nonono im team melee, if you have two teams 4 vr 4, you choose 4 diffrent races to start out with.
lets say you do this
terren
terren
terren
zerg

you will have 600 supply of terren and 200 of zerg.

if oyu did
protoss
protoss
terren
terren

you would have 400 protoss and terren. thats how it works
Report, edit, etc...Posted by bionic templar on 2004-12-20 at 08:14:32
Look the map ...
Report, edit, etc...Posted by Nahotnoj on 2004-12-20 at 17:34:46
QUOTE(bionic templar @ Dec 20 2004, 08:14 AM)
Look the map ...
[right][snapback]112550[/snapback][/right]


I looked at your triggers, and all your doing is enabling the doodad state. I don't suppose you know how to cloak/decloak any unit in the game?
Report, edit, etc...Posted by Deathknight on 2004-12-20 at 19:47:54
There are over three topics dealing with player 161. Search.
Report, edit, etc...Posted by T.s.u.k.a.s.a on 2004-12-22 at 16:03:33
I tried using player 161 to cloak units. Some did, others didn't. For some reason, the cloak any unit thing crashes my game. I have a PC, Windows XP Service pack 2. I am an xpert mapper, but I am willing to swallow my pride and ask for help. What did I do wrong? Btw, I used X-traEditor 2.6, Scmdraft, and Starforge. EDIT: I edited the cloak map. Goliaths and Siege Tanks crashed.
Report, edit, etc...Posted by Deathknight on 2004-12-22 at 19:54:47
Openning a map with extended players in Staredit(SCXE) and saving it will cause errors.

You must do the trigger properly, make sure no vision is given to the player in the area of disabling/enabling.
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