Staredit Network

Staredit Network -> Concepts -> 16x Speed zealot Bug
Report, edit, etc...Posted by BeeR_KeG on 2004-12-10 at 20:19:17
I found this while I was clicking some links at Entropy.com one of our affilitaes.

The article can be found here:
http://www.starcraftgamers.com/nyheter.php?i=n&id=964

The Replay is already in our DLDB and can be found here:
http://www.staredit.net/index.php?download=1748
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-10 at 21:03:49
Yeah its pretty cool. Happened to me once when i was playing team micro.

Kind of old though. =/
Report, edit, etc...Posted by Deathknight on 2004-12-10 at 22:19:18
Is this the bug that makes sped-up units go 2x faster than normal when running at each other? If it is then it's not 16x, only 2x. This bug actually isn't very rare, as it can easily be reproduced.
Report, edit, etc...Posted by .Coko[CK] on 2004-12-11 at 07:24:40
It can be repeated for a couple of other units as well, i thinks its an error to do with the movement speed and Ai.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-12-11 at 10:33:50
Yeah, this is old for me. Deathknight has been doing it for awhile.
Report, edit, etc...Posted by BeeR_KeG on 2004-12-11 at 10:45:27
QUOTE
The top Zealot says 'go down' and bounces against the bottom zealot, and the bottom zealot says 'go up' and bounces against the top Zealot. Thus the AI repeats this and the two Zealots whizz across the map in a straight line at unbelievable speeds.

I remember first seeing it ages ago while I was observing a 1v1. Suddenly two Zealots seemed to lock in a crazy run that ran across Temple at a times 16 speed.


It says they run at 16x speed. I knew about having 2x speed but not 16x speed. And I can't watch the replay because of no cd-drive to run sc.

It happens at around minute 12.
Report, edit, etc...Posted by Drj12 on 2004-12-16 at 18:34:14
it has never happened to me and 16x speed is a little unrealistic...
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