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Staredit Network -> UMS Production -> flaming_X's Birthday fun
Report, edit, etc...Posted by flaming_X on 2005-01-27 at 16:45:46
Okay, so today (January 27th) is my birthday, and as A special treat (this will also explain why I put this in the maps area), I'm releasing the first Test Version of Fubar Defence at least by the end of the day! That's right, the map that I've annoyed everyone to death with will finally have it's test version out! I'll be around to answer questions for a while as well. I just have one thing to say to everybody, and that is don't judge the map until it's completely finished, because this is just a test run and nothin' more! happy.gif
Report, edit, etc...Posted by flaming_X on 2005-01-27 at 19:38:13
It's time for me to reviel it! I don't know if this one will work, and if it doesn't then I need someone to tell me a good protector that I can use, or if I have it, how to use it properly! Otherwise, try this and see if it works!

P.S.-Don't forget to say Happy B-day!

PPS-I had to edit it, so it should work right now!
Report, edit, etc...Posted by KaboomHahahein on 2005-01-28 at 09:28:07
Happy birthday, even though I am one day late. I'll check the map later when I have time to play stacraft.
Report, edit, etc...Posted by flaming_X on 2005-01-28 at 16:39:26
Thanks man! It pleases me to know someone can say Happy Birthday when about 40 people have looked at this... Yea, if you look at the times I posted, I prepared that map's playability part in 3 hours! I hope everyone likes it! At any rate, I tried to find someone to play it with, but all my friends aren't on SC, so it's hard cause I think I lag when I try to play it... I know that the triggers work, because I tested all of them, but that was red team only! Blue team may work slightly differently!

I just had one last comment, if that version up there is the two people version that I now have fixed to allow up to 6 people to play, then it's good, otherwise I need to get this other one out!

I'd also like to say that there is more to the map not yet reveiled, and that I even spent some time on the Mission Briefing, as the red team's is different than the blue teams! Now all you need to do is learn to read fast! It gives some hints!

Last, I forgot to thank one person, neosimpson. Although he hasn't done anything yet, he still helped push me through making that. I mean, he sent me enough PMs to make anyone want to complete something! However, Neo, I'm not putting your name into the test version, because you have to do one thing first, the test of doom. (Which is basically where I make you play it 400000000 times until you know the triggers without looking at them, and then you tell me what should be added and then we discuss how, because by then I will probably be out of locations.)
Report, edit, etc...Posted by flaming_X on 2005-01-29 at 15:29:42
censored.gif ! This is important. I just discovered that a part of the blue team doesn't work right, stopping them from ever being able to win. Also, if the error stated up above was in that version, it's gone now!

Guys, I spent alot of time on this map, and it would really mean alot if someone would actually download it (besides the 4-5 that did)
Report, edit, etc...Posted by KaboomHahahein on 2005-01-29 at 16:32:02
Okay, I downloaded map. Played it and I don't know how to start the levels. I bring Zeratul to spawn the guys and nothing happens.
Report, edit, etc...Posted by flaming_X on 2005-01-29 at 23:19:34
You need to have atleast 2 players, one on each side. Although there will be a single player in the future (for guys like me who have terrible lag when making a game but none when joining), right now you have to have it in 2 player battle mode. Moving the dude to spawn attackers is to spawn attackers to attack the other team (AKA, red team attack blue and blue team attacks red). I'm sorry if I forgot to mention that.

If you want to see that it's working by yourself, turn on red team and tell him to move to the thing. Then, look in the lower left part that is visible and you will barely be able to make out red marines marching off. See, this is kinda like an extremists of tug o war....
Report, edit, etc...Posted by KaboomHahahein on 2005-01-29 at 23:21:50
So what exactly is the problem in your map?
Report, edit, etc...Posted by flaming_X on 2005-01-30 at 15:39:59
Okay, so after a test run of the map (something I haven't been able to do because of lag), I found it to be HARD!!!! This means I may have to put in either
A) Count Down Timer
B) More units at begining for defence
C) Less cost for bunker men
D) Just make it a larger game (AKA-Have people join, not 1v1)
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