Staredit Network

Staredit Network -> Concepts -> Digit System [Concept noe Finished]
Report, edit, etc...Posted by Thermo on 2005-01-25 at 16:05:25
Beer your missing the point of my big list of figures. Those aren't there for just show to show my knowledge of the powers of 2 you can run though an entire death score with those values and get the correct value in the deathscore by running through that list in that order in one run of the triggers. So non hyper trigged that would mean i could successfully give any range of 0 - 65537 minerals to player in a second with 1 death score. On the other hand with hyper triggers i could give the player 0 - 65537 minerals in 1/12 of a second with just those 17 trigs. It does not take 65537 triggers to do that it can only take one except that will be really slow, with 17 triggers you max the speed out, you can't get faster than O(1). I could make a map to show this to you if you would like since i must say your number system for the purpose you want could be much easier and simpler then your making it.

Binary makes this system absurdly easy. You can make big numbers and deal out minerals FAST. For this "system" binary is like the difference between a cap gun and deagle. Binary for this system is just absudly better.
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