Ok so heres the system, a location follows a siege tank and whenever the tank sieges a corsair appears above the tank, you can either bring units to the carapult and fire them by dist. webbing somewhere or have your own special kind of unit appear at the dist. webbing. Heres the trigg
Trigger |
Description: |
Catapult |
|
Players: |
¤ P1 (he owns tank) |
Conditions: |
¤ P1 owns 1 sieged siege tank Loc1 |
Actions: |
¤ Creat Corsair at Loc1 |
you also need this trigger,
Trigger |
Description: |
Location Follow Trigger |
|
Players: |
¤ P1 |
Conditions: |
¤ always |
Actions: |
¤ move Loc1 at anywhere to Siege tank owned by P1
|
¤ PreserveTrigg |
Then just the firing system,
Trigger |
Description: |
Firing |
|
Players: |
¤ P1 |
Conditions: |
¤ P12 brings addleast1 Dist. web anywhere |
Actions: |
¤ Move Loc2 at anywhere to Dist. Web owned by P12
|
¤ Move all men at Loc1 to Loc2
|
¤ -OR-
|
¤ Create1 battlecruiser at loc2 owned by P12
|
¤ Kill all men owned by anyplayer at Loc2
|
¤ -ALSO-
|
¤ Kill sieged siege tank at Loc1 for P1
|
¤ Remove P1 Corsair at Loc1
|
¤ Create siege tank at Loc1 for P1 |
The -ALSO- is something so people have to reload in a way, the player cant keep firing they have to wait a secound. Wow long trigger. RATE THIS IDEA!