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Staredit Network -> Concepts -> New idea for rpg types?
Report, edit, etc...Posted by SOngo on 2006-07-05 at 02:33:22
You know when people die and they hogged all the herbs and ammo well how about when they die like in real life you are able to pick it up.
Report, edit, etc...Posted by Zeratul_101 on 2006-07-05 at 02:37:36
...its been done already... many times .... in many different maps ...
Report, edit, etc...Posted by SOngo on 2006-07-05 at 02:41:18
oh i've never seen it done care to share any of em with me??
Report, edit, etc...Posted by Bright-Lights on 2006-07-05 at 11:33:52
I would like to see them too... I've yet to play an rpg with item drop or distribution.
Report, edit, etc...Posted by Zeratul_101 on 2006-07-05 at 12:54:02
kitrinas outbreak has both item dropping and item exchange

Report, edit, etc...Posted by lil-Inferno on 2006-07-06 at 19:04:22
This isn't much of an RPG type ermm.gif its more of just picking up items that are lying on the ground. You can't be too sure if it was used because theres a lot of maps the public doesnt play tongue.gif .

ADDITION:
QUOTE(SOngo @ Jul 5 2006, 01:33 AM)
You know when people die and they hogged all the herbs and ammo well how about when they die like in real life you are able to pick it up.
[right][snapback]518012[/snapback][/right]

And since when could people carry so much stuff happy.gif
Report, edit, etc...Posted by SOngo on 2006-07-09 at 17:36:53
i didn't mean the body xD lmao tongue.gif
Report, edit, etc...Posted by TouchFuzzy on 2006-07-09 at 22:42:05
Its pretty good of a idea i guess.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-07-10 at 18:57:36
It is a good idea.

Correct me if mistaken, but the way this works is:
Create Location: "HERO"
Create Location: "ITEMS INVENTORY"

Trigger 1: COND: Command AtLeast 1 Hero
ACTN: MoveLocation Hero for Hero for PL # at Anywhere
PreserveTrigger
Trigger 2: COND: Command AtMost 0 Hero
ACTN: MoveUnit All (Any units repesented as items) for PL # to Hero
PreserveTrigger
GiveUnit All (the items that were dropped) owned by PL # to (neutral player that allows another player to pick up the dropped item)

It doesn't matter if the map was is an RPG or not. It still contains the idea that you have already thought of. If you read the FAQs and Regulations, be sure to search for anything that already contains the topic that you are thinking of before posting. So be careful next time, alright?
Report, edit, etc...Posted by Shocko on 2006-07-11 at 09:48:41
its not new when i decide to release Maze Combat, it spawns items around the maps that you can pick up, you also drop these items on the floor when you die aswell as the ammo to go with the gun and other items. itll also be in Crescent Dyne probably iunno and im pretty sure u have to do Virtual Hp to detect when sumbody dies and to distribute their items on the floor but anyways people are way ahead of this concept
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