I dont know if this is a "new" concept but I was thinking about instead of using 1 unit to take damage and give damage we can use onw to give and one to take. But also have weapon styles (Blunt,Blade,Range) for instance a Defiler is the one that takes the damage while a zealot(Blade)atks the unit. And then you can switch weapon and make a zergling atk(Blunt) etc. But whenever the Attacker gets too far away from the defender the attacker unit moves back to the defender.
He's not talking about that.
I think I get what your saying. The player controls two units instead of one. One of which is invincible (the attacking one) and the other which is vulnerable but can't attack.
I made something like this a while back, but scrapped it. It could be done, but making the two units stick close together while maintaining a sense of control on the players part would be tricky.
this is VERY old, not creative either.
Oh I see what he means now. It is still an old concept like Zeratul said.
I think he means like you have an invincible civilian or something. Then you have a zergling which is the unit that attacks and takes damage. You could switch the zergling to a zealot, etc. if you wanted. If the unit gets out of range, it pulls it back in with triggers. I may be wrong though because the civilian might be the one to take in damage. Of couse you could just wall your civilian into a corner.
I used this concept in my Ocean Map Oceanic Depths I submitted to the monthly contest months ago, but yes, burrowed unit vHP is a much better concept.
QUOTE(Storm_Templar @ Sep 27 2006, 07:45 PM)
I dont know if this is a "new" concept but I was thinking about instead of using 1 unit to take damage and give damage we can use onw to give and one to take. But also have weapon styles (Blunt,Blade,Range) for instance a Defiler is the one that takes the damage while a zealot(Blade)atks the unit. And then you can switch weapon and make a zergling atk(Blunt) etc. But whenever the Attacker gets too far away from the defender the attacker unit moves back to the defender.
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Unoriginal has been done numerous time. And if you havent played an RPG that has used this style before you might want to upgrade starcraft.