Staredit Network

Staredit Network -> Concepts -> Anti-Camp SYSTEM!
Report, edit, etc...Posted by payne on 2007-01-09 at 19:50:13
Ok... realy simple to resolute that stupid problem :
It works with Hallucination system!
Only one problem that could be resolute with a trick... but it would be better to solve it by an other way : how to detect that a unit is hallucinated?
Okay... you have a location that when a player goes in, it make the unit become a hallucinated one... energy that gonna kill him is gonna do him replaced by a good unit when it is at 1. Like a timer >.<!
I dunno if you catched the whole thing... mostly because I'm poor in english tongue.gif
Report, edit, etc...Posted by n0b0dy- on 2007-01-09 at 19:57:33
there are far easier systems that can detect a camping player, using a death counter rather than wasting a unit to show a hallucinated timer.
Report, edit, etc...Posted by Urmom(U) on 2007-01-09 at 21:27:21
Hallucinated units cant do damage.
Report, edit, etc...Posted by Kame on 2007-01-09 at 23:50:47
Dear SEN,
I have been decieving you all these years, I am in fact, a male.
-FireKame
Report, edit, etc...Posted by payne on 2007-01-10 at 00:32:09
Good point tongue.gif
Thanks!
But just for curiosity... you know how to detect :
Cloacked unit (air/ground)
Hallucinated unit (air/ground)
And a better question :
Can someone, please, give me a list of all the sprites, with their effect in games (like I know somes make crash SC when : it's in the map, it's in vision, it's selected, etc...)
Report, edit, etc...Posted by NightKev on 2007-01-10 at 00:35:27
QUOTE(payne)
And a better question :
Can someone, please, give me a list of all the sprites, with their effect in games (like I know somes make crash SC when : it's in the map, it's in vision, it's selected, etc...)

I think there's something about that in the tutorials section.
I don't think it's possible to detect whether a unit is cloaked/hallucinated. At least, not yet.
Report, edit, etc...Posted by SomeIdiotNerd on 2007-01-10 at 20:15:33
QUOTE
I don't think it's possible to detect whether a unit is cloaked/hallucinated. At least, not yet.


possibly with EUD conditions
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