QUOTE(payne @ Jan 21 2007, 09:47 PM)
1st :
Random bound
You randomize switches at start, then, with a certain combinaison of cleared and opened switches, you make different explosion for the bounds (like thatm your bound doesn't become boring and makes that people won't do it the eyes closed).
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Alright idea but im sure its been done
QUOTE(payne @ Jan 21 2007, 09:47 PM)
2nd :
Attract bound
You have a normal bound game but at certain place (determinated randomly), there is the spell 'Recall' of the 'Protoss Arbiter' that is casted and you make a trigger to do that when the ling pass in it (or really near), it goes fool around...
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it goes fool around?
QUOTE(payne @ Jan 21 2007, 09:47 PM)
3rd :
Invisible/Cloacked bound
When you finish a bound, the other one show you only 1 time each 10, the explosions... like that, you need to remember... PRETTY HARD!
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People have made levels like this before but not whole bounds
QUOTE(payne @ Jan 21 2007, 09:47 PM)
4th :
CPU's bounder
You have an Infested Terran (fastest ground unit, as far as I know) on a lil' place that ain't more big than a 3x3 square... center = no action, left = makes the CPU's 'ling going left, right = makes the CPU's 'ling going right, etc... For the diagonals, I let you choose if they do the same as the center or as the left/right/up/down locations. Like that, it's not directly YOU that is doing the bound, but the CPU, that you control.
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This one is like spellcast bound by Oo.T-Mastaa.oO