Staredit Network

Staredit Network -> Concepts -> 2x speed?
Report, edit, etc...Posted by Dark_Marine_123 on 2007-01-28 at 05:29:53
Recently I have played a map with working 1.14 4x speed. So me and the R&D got to work on it, and found nothing, but a trick.

By placing a player 14 sprite for any placeable unit, a frame skip occurs, making zealots do both attacks at the same time, rather than both seprate. If anyone finds out more lemme know. tongue.gif
Report, edit, etc...Posted by CheatEnabled on 2007-01-28 at 06:48:57
Interesting effect. It would be cool if this could be done with triggers. It could make some nice spell effects.
Report, edit, etc...Posted by Pyro-Fire on 2007-01-28 at 08:51:19
post the map ;o
Report, edit, etc...Posted by scwizard on 2007-01-28 at 14:32:30
Ya, I could make it myself, but I'm interested to see what a full fledged map looks like that that trick.
Report, edit, etc...Posted by Laser_Dude on 2007-01-29 at 20:28:20
What? How is that possible? Where would SC get the .GRP for a zealot doing both attacks at the same time.

Otherwise, it's most likely affecting iscript.
Report, edit, etc...Posted by Navilin on 2007-01-29 at 23:09:02
It might look like two attacks because p14 speeds up unit animation.
Next Page (1)