Staredit Network

Staredit Network -> Concepts
Last PostTopic Title
2005-04-10 00:35:07
Ultimo
Multi-Level Restriction Of Upgrades

MidnightGladius

2005-04-08 03:30:03
(U)Bolt_Head
add-on map

axblader

2005-04-08 00:20:02
TRiGGaMaSTa
teleporting from low to ...

axblader

2005-04-06 18:01:10
Battleaxe3
randomized DICE!

sckor

2005-04-06 14:24:28
Navilin
custimizing your levels

axblader

2005-04-04 23:47:34
Tuxedo Templar
Step-by-step Guides to Making Common Maps

Tuxedo Templar

2005-04-04 20:31:32
qPirateKing
ShinRa's Accuracy System

ShinRa_Soldier

2005-04-03 16:20:20
O)FaRTy1billion
Small Bug Start locations

Navilin

2005-04-02 09:49:47
Mini Moose 2707
Difficulty settings

in_a_biskit

2005-04-01 20:04:38
LegacyWeapon
Map "replayability" factors

MillenniumArmy

2005-04-01 17:47:54
KrAzY
Cloak and Uncloak System

KrAzY

2005-04-01 09:59:03
chuiu
Burrowed Siege Tank

pimpinelephant

2005-03-31 08:57:40
Fiend
Random techniques and tricks.

Fiend

2005-03-31 03:30:54
Endarire
New Battle System

Zergling[SK]

2005-03-31 02:15:11
Tuxedo Templar
Katamari Damacy

Tuxedo Templar

2005-03-28 09:11:40
Mini Moose 2707
SEN Info

Snipe

2005-03-28 06:42:23
in_a_biskit
Projectile Plotter

in_a_biskit

2005-03-27 17:23:18
Tuxedo Templar
Starcraft Sounds Music Map

Tuxedo Templar

2005-03-25 22:07:43
(U)Bolt_Head
Can i Make A Unit Where Locations Overlap

Fastzerg

2005-03-25 02:44:48
LittLeLives
Small-Sound-Maps/Timing

EzDay281

2005-03-24 21:41:12
LegacyWeapon
Regarding ammo limits...

Moonmonkey

2005-03-24 12:53:21
LegacyWeapon
A ball that really bounce

Coprofago

2005-03-21 18:31:48
EzDay281
See-through building.

Wilhelm

2005-03-20 02:46:39
chuiu
Player 256

Rantent

2005-03-19 16:05:33
Wilhelm
Builiding Interiors

Wilhelm

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